A downloadable game for Windows

Fangame based on the "Helltaker" game  which extend original plot. You are angel Azazel. Once Lucifer, CEO of Hell, call you to send to hell. You have to survive there, because local demons will be glad to torture you.

You will meet a lot of new characters and game mechanics.

Demons have different abilities. But you get a new ability to!  You can dash.

Good luck!


Связанный паблик, где можно поддержать разработку: https://vk.com/helltaker_extended

Updated 16 hours ago
StatusIn development
PlatformsWindows
Rating
Rated 4.9 out of 5 stars
(7 total ratings)
AuthorBuravick
GenreAction
Tags2D, Difficult, Fangame, Fantasy, helltaker, Horror, Indie, Singleplayer, Unity

Download

Download
HTE 0.5.5.zip 164 MB

Comments

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Игра мне очень зашла я её прошел и жду продолжения! было достаточно не просто но я проходил и сложнее так что спустя какое время заучивания атак смог пройти 

сложность когда всё доделаете убавлять не надо и вообще я за то чтобы сделать еще сложнее

если честно я бы даже заплатил чтоб сыграть в полную версию 

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Полная версия достойна того, чтобы её ждать. Игра бесплатная и будет бесплатной, но её разработку можно поддержать. Люди, пожертвовавшие немного денег, получают доступ к закрытому паблику, где показываются новости и логи с разработки. Люди, пожертвовавшие много денег, могут оставить свой след в самой игре в виде собственного секретного персонажа.

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Давно хотел вернуться в фандом, но чет повода не было, но решился сделать так - будет новый контент - вернусь, и вот этот самый контент, я доволен , спасибо 

Несколько дней назад познакомился с Helltaker, остался доволен. Листая Ютуб в поисках творчества по этой игре наткнулся на эту фан игру,  посмотрел геймплей и мне зашло. Скачал и с удовольствием прошел несмотря на сложные моменты. С нетерпением жду обновлений. Желаю удачи в продвижении игры!

В данной версии 0.5.5 реализована самая малая часть контента. На релизе контента будет в разы больше, а играть будет гораздо интереснее. Мы работаем над проектом.

amazing!! So many details, the new drawings being the same style as og, it could pass as Helltaker official game!

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Thanks for the warm response. This kind of support is very important for this project.

Update when?

This beta is posted to see if this project is worth our efforts. At the moment, the game's audience reach is too small, so we are promoting the game, not developing it

Let's start from the beginning. I came here after watching the first 5 minutes of a video(toodamnclueless video to be exact) and I was interested in playing. Right at the menu screen, I found it a bit strange due to the different atmosphere (compared to the original Helltaker), and for a moment I wondered if I had downloaded the right game, as it looked a lot like the menu screen from the first Five Nights at Freddy's. I went out to get some water and, when I came back, I only saw the character Lucifer in the background, with an intimidating smile... I admit that I'm not proud of what I did, but I RUN OUT of my room! Thinking I had downloaded those cursed Creepypasta games. I came back after having worked up a bit of courage and started playing after putting the VHS mode on... Honestly, I thought I was playing a horror game with a 'Dante's Inferno' theme (The original Helltaker gives you plenty of time to think about the moves... but here, you have to dodge the chains in quick succession in 'Matrix' style). Each time I dodged one of the attacks, it only made me more tense for the next sequence that was coming, my hands shook in complete terror, while my forehead sweated in agony (in a good way... I guess) and when I thought I had ended... it was just the second chapter of others that were much more tense. The further I descended into the circles of hell, the more noticeable the degradation and corruption of Azazel became and wow... the music... I don't know if it was you who made the game's soundtrack, but it didn't let me rest for a single second! Congratulations indeed! I loved the project you're doing and I hope it reaches 1000 downloads soon, because... you have a horror masterpiece on your hands.

One last thing, where can I purchase/buy the game's soundtrack? Because I would love to lead my D&D 5e sessions with this scary and tension-inducing music! This game scared me, in a good way.

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The atmosphere of the game is set to be eerie in order to prepare the player for the final circles,
where Azazel is brutally deprived of her arms. The further the player goes, the worse the character's mental health will be, causing the overall picture to become darker
I'm very glad that the game made a good impression on you


Значок "Проверено сообществом"

I really enjoyed the game. There´s anyway i could get the soundtrack? it´s really good and well made

the music hasn't been published yet, but it might happen soon
(1 edit)

I love it. The stages are a bit challenging, but that could just be a skill issue. I also adore the story, characters, and the stages.

If you need any assistance with development or English grammar edits, I'd love to help out. I'm excited to see the future of this game.

Отличная игра, лишился всех нервов , остался доволен. Я застрял на моменте с грехом обжорства в частности из-за того, что кислота сливалась с цепями. Так сделано специально или у меня уже просто глаза потекли от бомбежа, не знаю

Баланс в игре будет тогда, когда будут завершены все круги, чтобы сложность в игре возрастала постепенно. Так как сейчас игра завершена только на 1/3, игра сразу сделана по сложности как финальные круги (чтобы скучно не было))

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So i made another video showcasing some of the bugs (and yet i forgot to include a bug that when you fail too many times the game stuck at loading screen) and some other cool things i found too. Very looking forward to playing the next update!

(1 edit) (+1)
Thank you for making this video.
You have greatly supported the development of the game :)
(4 edits) (+1)

Man, really interesting game, but the bugs and mechanics kinda unstable and frustrated me alot. No joke but when i first played this demo, i skipped alot of stages cuz they were a another level of hard, then i decided to try out the 5th stage and... Well kinda broke it by luring subject 61 to the right corner then it just stuck there and kicked rocks at me lol. Anyway, i hope you can make the game... Perharp a little easier? Also pls make the foodchain (or whatever attack it is) in the 3rd stage to be more visible, the colors of the attack kinda blend in with the background. I don't meant to implement easier difficulties right in the next update but when the full game is out, cuz i don't wanna come back to those levels updates after updates, it was real struggle, almost like both helltaker and examtaker combined. The soundtracks are also awesome, thought it's not linked together in some parts but still ok.

By the way here's my playthrough, keep up the great work!

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Хехе, хорошая игра, давно искала что нибудь похожее на Helltaker.  

Никакого официального арта к игре случайно не планируется?

Здравствуй, спасибо за прохождение!

Пока что у нас нет официальных артов, все силы ушли на спрайты :)

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Great game, although the writing is atrocious due to your broken English. You really need a copy editor. I'd be more than willing to help out (for free), if you're also interested I'll add you on Steam and we can work something out.

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Greetings.
We really need localizers like you.
Can we discuss this on Steam (code 1030689285)
 or discord? (my name is Buravick)

Как можно моддить игру (изменять язык): https://steamcommunity.com/sharedfiles/filedetails/?id=3005114756

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The developers of this game did the best - the plot, characters, animations, art style and musics are very cool. The levels are hard- like hell (I like hard levels :) ).

In general, I was able to complete this game and I got a lot of fun.

I will wait updates in future.

Hello. I am very glad to see that you liked the game. In the future, there will be much more content (and on ready-made circles too). The main story will be in 9-11 circles, when the transition from Azazel to Loremaster begins. I would be very happy if you share the game with your friends, because when the game reaches 1000 downloads, the development of new circles will begin.

Have a good day!

Игра достигла 100 загрузок!

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I'm having a lot of fun with this. The only problem I have is the stage with Subject 61. I'm not sure if its a stage of endurance or if I'm supposed to fight back; I just keep dying over and over again, and I don't know what to do.

Hello! I'm really glad that you liked the game. The fifth circle can be a little confusing, but it has an end. Sometimes Subject 61 will dash towards the player and unleash a shockwave. After each hit, he becomes angrier (after all, you dodged). After 3 hits, he will speed up 2 times, and on 5 hits he will break through the floor, thus winning will be counted (don't jump into this hole :3)

On this circle, you must always be on the move to run away from the boss. If the situation is critical, use a dash (for example, a stone flies straight at the player). Moving quickly in a circle around the boss will cause him to miss (but you need to be extremely careful when he speeding up). I believe that you will be able to defeat the subject. After his defeat, talk to Belphegor and you will hear pleasant music.

Have a good day and mood!

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I beat 61. I took several tries (and I mean several), but I beat it. Overall, the game is fun and I hope to see more in the future. Luci's gonna get an earful from a cinnamon roll when she's done in Hell. XD.

Congratulations!
Game development continues. 
When this beta hits 1000 downloads, it will get a big update. 
At the moment, a third of the content has been implemented. The further you go, the more interesting the chapters.
I would be very grateful if you share this game with your friends to help the project.
Have a good day!

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Очень здово, очень интересный мод , но я бы дал подсказку на уровне из золота потому что не понятно как проходить через цепи, а так вы молодцы.

Четвертый круг - Жадность . Особенность локации - кресты. Комнаты образуют крест, а прицельные атаки (самые опасные) - крестовые.

Для уворота от диагонального креста достаточно идти в одном направлении.

Для уворота от прямого креста нужно использовать рывок в последний момент. Перед тем, как нанести удар, цепь моргнёт, в этот момент нужно нажать пробел. Во время рывка игрок полностью неуязвим, поэтому можно делать рывки в стены, чтобы избежать смерти. Главное - вовремя нажать.


Спасибо, что сыграли в TAST. Я буду очень признателен, если Вы расскажете о ней друзьям!

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nice

Спасибо , что поделились вашим прохождением . Надеюсь, Вы сможете пройти все уровни